A Better Pitch for Pasthel


A Better Pitch for Pasthel 

I got some really good feedback after launcing my game. One that stuck out to me was, "I really liked your game but it felt a bit like a gamble. I had no clue what it was about based on your itch page." And they were right! My itch page was too vague and my downloads reflected this (not that I expected a ton of downloads to begin with). So, I decided to give the Pasthel page a bit of a facelift. 

   

^Old page was vague. There was a lot of screenshot on the side but not a ton in the description. They were also kind of just "random" screenshots that told you nothing about the game or tone. 


^New page. I included some art that I think better exhibits the "vibes" of the game as well as a longer description explaining what the game is actually about. 

I also updated the icon to be more appealing. 

I feel a little silly because this all seems obvious now. I wrote this in the journal I keep for Pasthel back in 2022. 

It reads "started making the house [...]. I'm happy with my progress even though I don't know what I'm doing." I still feel this way. I still don't know what I'm doing but I'm passionate about this so I'm going to learn .

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